![]() Similarly for macros you might be better off finding a conventional macro program and using that if you have some more complex needs. It gets annoying, and the devs within it seem to like succumbing to the adware and odd charging mentality (apparently they are just catching up with the world of 2003). Also, Xpadder does not have a 'programmable button' feature that I know of. I imagine if you wanted you could open up whatever controller you get, find the test pads for the buttons you want and wire in a microcontroller to do it, however if fiddling with software is "too time consuming" (not a mindset likely to endear you by the way) then that is probably right out.Īfraid I have not kept up with the joypad to whatever and vice versa world for a while. There is an 'auto-fire' feature in that program, but that would mean I would have to set an emulator for keyboard input, then make a new Xpadder profile with the appropriate keyboard commands and then run Xpadder, which is cumbersome. MotioninJoy: MotioninJoy is the next addition to our programs like Xpadder roster which is designed for Windows and specifically for genuine Sony Sixaxis and DualShock 3 PS3 controllers. I can't rule it out but as most emulators have rapid fire, and as there are programs to do macros (programmable buttons/combos makes sense but macros is the term most commonly used for it, another is keystroke recorder but good luck separating those key loggers) I imagine most controller makers skip doing it in hardware. I would just like to avoid Xpadder completely, since having to make a new profile for every emulator I use is too time consuming.Īnother alternative for me is a USB Xbox controller with auto-fire and programmable buttons, but I can't find such a thing that exists.ĮDIT: Also, I just realized that if I use Xpadder for such a thing, I lose all force feedback since the emulator isn't "connected" to a controller anymore. Also, Xpadder does not have a "programmable button" feature that I know of. There is an "auto-fire" feature in that program, but that would mean I would have to set an emulator for keyboard input, then make a new Xpadder profile with the appropriate keyboard commands and then run Xpadder, which is cumbersome. I checked out Xpadder, and it is mainly for mapping keyboard and mouse commands onto a gamepad. ![]() Is there software out there that can emulate auto-fire as well as programming a set of commands to a single button (or key on the keyboard) while playing on an emulator? I've been looking to purchase a new PC gamepad for reasons, and I am starting to realize that there are no PC gamepads out there have auto-fire and programmable buttons (like combos) like my good old PSX controller. Xpadder simulates the keyboard and mouse using your gamepad.
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